By Harold Lime, May 12, 2005
The SIGGRAPH 2005 Papers program is a forum for presenting research in computer graphics and interactive techniques. A total of 461 submissions were received by the deadline and 98 Papers were selected for presentation at SIGGRAPH 2005.
The leading contributors to this year's Papers program include: Microsoft Research, Massachusetts Institute of Technology, University of North Carolina at Chapel Hill, Stanford University, Mitsubishi Electric Research Labs, the University of Washington, Carnegie-Mellon University, California Institute of Technology, and ETH Zürich.
Three major trends are surfacing in the research arena. The first is that graphics researchers are bringing reality into the computer. Complex lighting and shading models are becoming “data-driven” or based on samples from the real world. A second trend is the increasingly sophisticated simulation of physics
. He points out that various Papers deal with simulation of the complex interaction of media, such as liquids, smoke, or gas, and solid materials. A third trend points toward advanced image and video processing. Specifically, the public will soon experience a variety of methods for panoramic stitching of videos, 3-D photo creation, and intelligent and user-friendly editing of video. According to Gross, such methods will soon become tools the public utilizes to take their home videos to an entirely new level.
The SIGGRAPH 2005 Papers Program opens August 1 at 8:30 am and closes August 4 at 5:30 pm. Also, a special, comprehensive preview of all the Papers is on July 31 at 6:00 pm. For complete details visit http://www.siggraph.org/s2005/main.php?f=conference&p=papers.
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