June 2, 2004
Two days too long and three nights
too short!
NAB 2004 was, like all recent
shows, a roller coaster of techno-lust and disappointment, socializing,
days that started too early and finished too late and a time of
visiting with far flung friends.
Although for most people the show started
with Apples Sunday morning announcements, by that time there were
already conferences underway. The inaugural Post|Production Conference
organized by Future Media
Concepts in conjunction with NAB started on Saturday and continued
with sessions all week. The tone of this year's NAB was probably
telegraphed by Post|Production's advance notice that the Final
Cut Pro sessions were likely to be the best attended by conference
attendees, necessitating swapping the Final Cut Pro sessions into
the largest available room.
Overall, Post|Production had a higher
attendance than anticipated with great sessions. As just one of
many presenters I was pleased with the professionalism from the
organizers, down to small wallet-sized "cheat sheets"
for each presenter showing the rooms and session time they were
scheduled for. Post|Production sessions continued through until
Wednesday.
Apple
The show kicked off with a bang on Sunday
morning. Many attendees flew in Saturday night or Sunday morning
so they could be at Apple's 'Special Event' - some sleeping on
floors or lounges after making last minute changes to travel plans
to a booked-out city. Apple worked the crowd of around 1000 people
perfectly. Apple's VP Applications Ron Shoenben warmed
the crowd with the Final Cut Pro user base numbers - 250,000 users
worldwide and how 3rd parties were using the new XML features
in Final Cut Pro 4. He singled out Discreet
who have XML-based interchange with their high end products. Automatic Duck are working
on an importer for Discreet
Combustion, which doesn't appear to be connected to the new
XML import. This should work well as Automatic Duck can add import
capabilities from Avid as well since they already convert OMF
and AAF to Final Cut Pro XML.
The presentation rolled into announcements
of partnerships with Grass
Valley (round trip file integration with Digital News Production
systems) and BBC Technology (integration with their Colledia(tm)
production system). While these announcements are relevant for
a small percentage of Final Cut Pro users, they go a long way
to increasing the credibility of Final Cut Pro in general. In
particular the BBC announcement has already spurred a number of
UK "fence sitters" to consider or reconsider Final Cut
Pro. The message is clear: Final Cut Pro is ready for the big
time, and that's exactly the message Apple planned to convey.
Final Cut Pro HD
With the crowd growing a little restless,
Ron Shoenben started with the good stuff: Final
Cut Pro HD 4.5 with native support for the DVCPRO HD (a.k.a
DVCPRO 100) codec for 720 P and 1080i on a single FireWire connection.
Stuart English, VP of Marketing for Panasonic Broadcast
USA wowed the crowd revealing the AJ-HD1200A:
a $25,000 DVCPRO 25, DVCPRO 50 and DVCRPRO HD compatible deck
supporting all frame rates (including Varicam frame rates) with
AC and DC power!
Final Cut Pro Product Manager Paul
Saccone called Final Cut Pro HD's improved RTExtreme "unlimited
creative exploration mode" with 4 streams of HD full quality
and 10 in preview quality (presumably with a dual 2GHz G4) and
significantly beefed up Standard Definition performance. Although
the marketing hype has "HD at $5000 or less" using an
Apple Cinema Display for video display, that doesn't include storage,
$60,000 for the camera or $25,000 for the feeder deck! Still,
it's a huge step in affordability for HD editing because those
same storage and acquisition costs apply to more expensive editing
systems.
Final Cut Pro 4.5 (a.k.a HD) also gained
the ability to use a Cinema Display for HD video monitoring, but
it is without any color conversion, so the colors would not be
suitable for correction or critical viewing. Blackmagic
were showing HD
Link - a 4:4:4 to DVI converter for viewing HD video on a
DVI monitor like the Apple Cinema Display. Although HD Link has
a color lookup table for conversion, President of Blackmagic,
Grant Petty, says it is not yet quite up to color correction
specifications. An update is expected.
Apple and HDV
While it would be great if everyone doing
HD would start with DVCPRO HD or HDCAM as their minimum standard,
the cost of acquisition is going to be a significant barrier to
entry for some time. With much of the focus on the much less expensive,
and some suggest data-rate-compromised, HDV
format it was good to read on Monday that Apple had joined
the HDV Consortium promising native support "in a future
version of Final Cut Pro".
Until they include the native support,
Apple are recommending workflows from Heuris
and LumiereHD.
A quick explore of the LumiereHD offering at NAB (on the JVC stand)
leads me conclude that it has the best price/performance ratio.
If you want to edit HDV with Final Cut Pro now, that's the best
solution. (On the PC platform there are many alternatives for
editing HDV.) Although we can hope that Apple get native HDV support
in the next major revision, reality suggests it may be longer
unless there is some additional work already underway in QuickTime
to allow for out-of-sequence frames (such as MEPG-2 Backwardly
predictive frames - i.e. B frames).
Still, there is reason to be optimistic about QuickTime with the
technology preview of H.264 in QuickTime shown on the Apple stand
(more later).
Motion
Final Cut Pro HD demonstrated and immediately
available Apple wowed the crowd with a preview of Motion
- a new motion graphics design tool for release late summer at
$299. You'll need at least an 867 G4 and a really beefy graphics
card to run Motion because they have harnessed the power of the
Graphics Processor to give real-time and near-real-time performance
while manipulating onscreen elements.
The demonstration showed about 12 layers
of text and graphics previewing in real time over a 720 P HD shot.
Nothing slowed down as more layers were added. Finally, OS X OpenGL
performance has improved so that it can support enhanced graphics
performance like this. Hopefully it suggests continued improvement
of high-end graphics card support in the Mac product range, something
PC users have enjoyed for many years.
Motion isn't a direct competitor for Adobe
After Effects, Discreet Combustion or even Boris
RED: each of those applications has features not present in
version 1 of Motion that makes them more compelling for serious
motion graphic or effect design. What Motion does do, is support
Final Cut Pro editors with the sorts of motion graphic design
tools that editors need, so it will take "mindshare"
from the more serious tools. Final Cut Pro editors will see Motion,
buy it at that price, and not look any further. And realistically,
most will never notice the lack of 3D space or motion tracking,
or any of the other features not present in Motion.
Users will love the keyframeless animation
created with behaviors. These give natural physics simulation
and multi-layer interactions by changing a few simple parameters
in the semi-transparent "Dashboard" controls that appear
over the workspace. Dashboards are far more elegant and functional
than endless floating palettes that clutter even the biggest screen.
Behaviors like gravity, attraction, wind or even collisions between
screen borders and layers can be applied. Users can modify motion's
Behaviors and create new Behaviors by combining existing Behaviors,
including combining "elemental" building blocks. Motion
also supports traditional keyframe tweening.
As well as Behaviors Motion will ship
with a suite of designer created templates and 90 accelerated
filter effects. Despite the lack of information on Apple's Motion
web page, it does support Blend modes - composite/apply/transfer
modes by (yet) another name. Motion is expected to support most
3rd Party (non-Adobe) After Effects plug-ins. Motion apparently
supports a much more recent version of the After Effects API (version
5) than Final Cut Pro (Version 3). This should improve compatibility
with plug-ins.
Motion, like LiveType 1.2, supports far
better integration with Final Cut Pro than ever before. Motion
(and LiveType) project files open in Final Cut Pro without any
pre-rendering. If they need rendering it's done in the timeline
in Final Cut Pro after compositing with Final Cut Pro created
elements. Full round-trip production is now supported for both
applications: send clips from Final Cut Pro for Motion to composite;
return the Motion project as a clip.
Motion should have been at least $499
to keep parity with other applications! One can't help being drawn
to a comparison between the Pro Applications group's $299 products:
Final Cut Express has a Pro older brother. Will we see a Motion
Pro in 05 at $999??? (That, my friends, is pure, unadulterated
speculation on my part with no basis in fact or even rumor, just
an interesting observation of pricing which most probably means
nothing.)
DVD Studio Pro 3
DVD
Studio Pro 3 got shafted in the
event demonstration! After the enormous upgrade that was 1.5 to
2.0 it seemed that 3.0 was nowhere near as dramatic and perhaps
not truly deserving of the 3.0 moniker. Certainly the Sunday demonstration
didn't do the feature set justice. A full number upgrade should
show new interface features and significant improvements.
DVD Studio Pro 3 re-introduces the Graphical
View dropped at 2.0, but in a new, souped up, expanded version
with features never present in DVD Studio Pro 1.5. Not only does
it significantly enhance navigation but it's also there to do
drag and drop menu linking and ability to selectively view and
preview from any tile or check backward for all connections from
a tile. There is also the ability to print or output the graphical
view as a pdf. Significantly under-demonstrated in the meeting.
Apple did feature "Revolutionary
Transitions" in the demonstration and again under-demonstrated
the function. (There's only so much time to get through everything
in a 75 minute meeting, so it's not entirely surprising that some
features of these deep applications got glossed over. Shake 3.5
didn't even rank a demonstration.)
Transitions are very, very cool and for
many people would be enough to justify the $199 upgrade price
without argument. Previously motion transitions between menus
or menus and tracks required the footage to be created elsewhere
with the complicated mixing of MPEG-2 motion footage and still
frames. DVD Studio Pro's transitions will reduce the hours of
cursing authors previous had in matching exact menu positions
between square pixel Photoshop files and non-square MPEG-2 motion
assets and in matching between RGB and YUV colorspace. Instead,
in DVD Studio Pro 2 simply apply a transition and all the hard
work is done when the project is built. Naturally transitions
preview.
There are two types of transitions. A
set of 30 out of the "regular" transition box - wipes,
dissolved, motion transitions - all tastefully done that can be
used between any elements, even stills in a slideshow. Alpha transitions
have two elements: a motion image elementthat forms the overlay
across the transition, and a black and white transition that determines
where the outgoing shot transitions to the incoming shot. As well
as the set of alpha transitions included with the upgrade they
are quite easy to create in other applications for inclusion into
projects.
DVD Studio Pro 3 includes enhanced integration
with other applications including automatic updating of elements
after updating in Photoshop or Motion. These enhancements also
mean that updated assets (like MPEG-2 files) relink correctly
in DVD Studio Pro 3.
Add to these features the ability to do automatic SD MPEG-2 encodes
from HD source using advanced optical flow image analysis for
best results, and DVD Studio Pro 3 may not be quite as dramatic
an update as version 2 was, but it's still well worth the $199
Apple are asking when it ships later in the year.
Shake 3.5
As I mentioned earlier in the article,
Shake 3.5 was mentioned
but not demonstrated. The crowd in the room was definitely more
Final Cut Pro than Shake! Shake 3.5 is shipping now for just $2999
on OS X with unlimited free render nodes.
New features include warping and morphing, improved DPX support
and dual processor optimization. Qmaster - the network rendering
application - adds support for Maya rendering.
Probably the best news was support for 10 and 16 bit QuickTime
codes. Hopefully this means that the problems previously experienced
with QuickTime source have also been addressed in this upgrade.
XSAN
I'll admit, I was the guy who gave a huge
cheer when xSAN announced
"File Level Locking"! While most people using Final
Cut Pro won't ever need xSAN, it fills an important role in Apple's
product line-up and is crucially important if Apple's Pro Apps
suite is to be fully accepted in larger facilities. While that's
a relatively small percentage of the total user base, they are
an important segment for marketing purposes which helps all Final
Cut Pro/ Pro Apps users: when "the big guys" accept
Apple's products it becomes a non-issue for other users.
xSAN is an impressive piece of engineering.
It's a SAN file management system (sort of an Operating System
really) that works at the file level. That's the big news because
other SAN networks, other than Unity, have operated at the Volume
level. With Volume level locking, one user gets read and write
privileges for a volume while everyone else gets read only. If
a volume has media for a project only the designated user can
write a file back to the volume while all other users have to
save their work to a different volume, spreading the parts of
a project across multiple volumes. With xSAN the limitation moves
down to the file level: all users can read all files and write
to the volume - only one file is locked out to a specific user
at a time. At the file level any user can access any file on the
volume to read. Unless someone else is specifically working on
a file, they can save back to the same file, or same volume. (Assuming
the specific user has permission to work on the file or volume-
xSAN includes some powerful user management features.)
File level locking moves xSAN about 95%
of the way toward Avid
Unity. The other 5% requires changes in the specific applications
so that multiple users can work on the same project. However,
the practical reality is much simpler: it's quite easy to work
on multiple projects with the same Bin structure, and then merge
Sequences into a master project. This is the workflow Walter
Murch used for the Cold Mountain edit.
xSAN includes all the "good stuff"
a SAN needs - Metadata controller fallover (redundant backup of
the controller so if one dies, the other takes over) combined
with file journaling means no hiccups if the server fails; mixed
storage options, Fibre Channel multipathing (two cables so if
one gets pulled out or damaged the other takes over, or both can
be used for higher bandwidth). 64 concurrent users can billions
of files per 16 TB volume and naturally, Apple's take on management
software - easy. There's a lot more good stuff on Apple's xSAN
page.
xSAN will ship "summer" and comparable setups (with
the caveat noted above) will be about 1/3 the cost of Unity.
Apple summary
And that was Apple's meeting and the first
hour and a quarter of my "official" NAB program. Apple
certainly know how to work a crowd. With extreme secrecy ahead
of the revelations, the announcements generated excitement in
the room and at the reception following. In contrast to the more
private press events held later in the day by Avid and Adobe,
Apple also started the show with more than 1000 people excited
about the product announcements and who reinforced each other's
excitement in the reception.
Because I had teaching commitments in the Post|Production conference,
I wasn't able to attend either Adobe or Avid's announcements,
catching up with them later.
Adobe
After Effects 6.5
As expected, Adobe announced After
Effects 6.5, a $99 upgrade from After Effects 6.0. Adobe have
further stacked the product line in favor of the Pro Version so
as to make the small saving from purchasing the Standard Version
a very bad decision. In addition to the existing Professional
Version features, in 6.5 you get Synthetic
Aperture's Color Finesse ($570 MSRP) and Visual
Infinity's Grain Surgery ($399 MSRP) included for the upgrade
price for the Professional Version. This is after adding Keylight
in the last release which had been selling for over $1000 on other
platforms. Not to forget the other Professional Bundle only items
like Motion Tracking (enhanced again in 6.5), Network Rendering,
an advanced particle system, advanced warping and distortion tools,
the ability to import 3D camera data from 3D applications, 16
bit support and now native import of Premiere Pro timelines using
AAF, or Avid timelines using OMF. All this for a price difference
of only $300 and I can't imagine why Adobe continue to offer a
Standard Version - for those creative-types who can't do math
I guess.
The native AAF/OMF support in version
6.5 Professional Version is an important development for AAF and
for Adobe. Not only does it very closely link Premiere Pro and
After Effects - even to the point of being able to copy and paste
keyframes between applications - it gives hope that open standards
like AAF are going to be adopted across a broad cross-section
of the post-production industries and forever lay to rest the
EDL. Although I suspect the EDL, like a vampire, needs both a
silver bullet and stake to the heart to kill it! Unfortunately
for small developers, like Automatic Duck, as companies add native
standards support, it lessens the opportunity for 3rd parties
to add value, although every indication is that Automatic
Duck's AAF importer for After Effects will provide features
not in the native version.
In addition to the great value added to
After Effect 6.5 with Color Finesse and Grain Surgery, Adobe now
bundle in 60 of the original Cycore (Final Effects) filters. These
are the original 8 bit filters recompiled for speed and dual processors
but not 16 bit. For After Effects owners this is a welcome alternative
to Final Effects Complete as sold by Media 100, although to use
the filters in any other host will still require purchasing them
from Media 100. Such is the nature of software licensing and sales
that the original developers of the filters ended up with the
rights to them while Media 100 also have a valid license for the
same filters.
After Effects 6.5 adds enhanced paint
and clone tools and FireWire out on Windows (already available
on the Mac version). Many users will love the ability to customize
interface colors (particularly darkening them) while others won't
even find that enhancement.
Not much has been written about the GridIron
X-Factor integration announced months ahead of the release.
X-Factor (tm) is a plug-in that uses the power of grid computing
to speed preview processing and rendering. "It lets you preview
process-intensive effects and high-resolution compositions much
faster, allowing you to focus on being creative..." According
to the FAQ available from Adobe's After Effects area, X-Factor
takes advantage of unused processing power on any computer in
your local network. X-Factor is a $99 per CPU add-on from http://www.gridironXfactor.com.
The X-Factor basic edition allows two machines to work in concert
and is a free download when After Effects 6.5 is shipping. X-Factor
is available for OS X and Windows 2000 or XP.
Adobe After Effects 6.5 is a great value
and After Effects remains in the lead for fine motion graphic
design, with a strong and growing user base. Version 6.5 is expected
to ship around the middle of May.
Encore DVD
Version 1.5 of Encore
was announced and is shipping. Adobe highlight 10 new features
including custom workspaces and a Styles palette. No doubt the
most important improvement - stability - is also part of the update.
Dot 5 releases, particularly 1.5 releases, are much better choices
for stable applications.
Another new features in this release is
better round trip integration between Photoshop
CS and Encore. When menus are edited in Photoshop the changes
show immediately in Encore plus there's support for nested layer
sets and non-square pixels. Improved QuickTime support means there
is a broader choice of import options, particularly for background
transcoding - another new feature in 1.5.
The ability to lock out viewers remote
control in specific sections of a DVD, Marker support from Premiere
Pro 1.5 and After Effects 6.5, support for Photoshop CS guides
to aid layout, and a check project feature (to locate navigation
or bit rate problems anytime in the process) round out a credible
update.
Premiere Pro 1.5
As expected Premiere
Pro moved forward to version 1.5. This was an open secret
having been posted around the Internet the day before. Premiere
Pro's feature enhancements can be summarized around two key areas
for editors: workflow and HD.
Premiere Pro 1.5 gains support for HD
production in conjunction with Adobe's hardware partners: Bluefish444, Blackmagic
Design and Matrox. Expect
to see bundled systems from ProMax,
Boxx Technologies
and 1Beyond in the near
future. Premiere Pro 1.5 also gains support for Advanced Pulldown
removal for the Panasonic 24P format.
In project management, new consolidate
features have been added as well as the ability to move media
into one location for archiving.
Integration with Adobe After Effects includes
the aforementioned copy/paste clipboard support between the two
applications and support for After Effects plug-ins directly inside
Premiere Pro. You can now, from Premiere Pro, create a new image
in Photoshop CS with the resolution and pixel aspect ratio of
your Premiere project.
Add in effects favorites, auto-color adjustment
and it's a very credible 1.5. What is slightly unusual about this
release is, because Premiere Pro has always supported AAF, this
release backs up a step and adds EDL support! Needed, probably,
but a step backward in the march forward to new, modern, interchange
standards.
End of Part 1
Click
HERE for Part 2
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