June 2, 2004
Continued
from Part 1
Avid
As the only NLE company with cross-platform
offerings, Avid provide the most direct competition to Apple
and frequent comparisons, and distinctions, are made between
the two company's editing products. At NAB Avid
fired a shot across Apple's suite of tools by introducing their
own suite: Avid
Xpress Studio. Sadly Express Studio is a PC-only bundle.
Some of the applications areavailable on OS X but the complete
bundle is for Windows only. This isn't entirely surprising since
the code-bases for the Windows only products in the Suite - Avid
3D (from the Softimage team) and Avid
DVD by Sonic - have never existed for OS X and it would be
more work than there would be commercial return for, to create
OS X Macintosh versions for these products.
Avid Xpress Studio
Billed as "Its everything you imagined"
the Xpress Studio provides the core tools that an editor needs
because these days the craft of editing has gone way beyond Non-linear.
For software Xpress Studio includes Xpress
Pro (Editing), Pro
Tools LE (Audio mixing),
Avid 3D (3D modeling and animation), Avid
FX (Compositing, High Quality Titling and Effects) Avid DVD
by Sonic (DVD Authoring) and in hardware Digidesign
Mbox (audio I/O), Avid
Mojo (real time output) and Digi
002 (control surface).
Mojo and Digi 002 only come in the Xpress
Studio Complete bundle ($6995); without them, Xpress Studio Essentials
is $3995. The bundle pricing represents a huge saving on buying
individual products. The Xpress Studio isn't just a bundle of
independent applications - there's no way that would fly in a
modern edit suite. All the applications in the suite are integrated
via a combination of Metasync (AAF) metadata transfer between
the applications and watch folders to avoid the need to specifically
import files from one application to another. Send a video file
"To Avid 3D" and it's there in Avid 3D ready for you
to work with it. Complete the project there and export for Xpress
Pro and it's in the "incoming" Bin in Xpress Pro. Files
do need to render to transfer.
The Xpress Studio is one of the most
complete bundles available and, as is the goal of all manufacturers
these days, it will make it much easier to keep facilities' workflow
entirely in the Avid family. The Studio also marks the first
time that Avid's three divisions have worked on integration and
a common release.
Xpress Pro 4.5
Xpress
Pro got updated with MULTICAM,
23.976 project and support for the Panasonic
AG-DVX100's advanced pulldown and DV scene extraction. Xpress
Pro now supports script-based editing and custom music tools
from SmartSound
- SonicFire. Export options include MPEG-2, Macromedia
Flash and (on PC) Windows
Media 9 HD. As always Xpress Pro includes Mac and Windows
software in the same box and you select the platform you want
to work on by plugging in the dongle a.k.a software key. Some
of the color correction technology has migrated into Xpress Pro
with a new one-step AutoCorrect to improve the color and contrast
of the entire sequence in one click. Xpress Pro 4.5 is a competent
upgrade to a well-placed application.
Avid Pro Tools LE
Pro Tools LE
is an Avid-branded version of Pro Tools that links with either
the Mbox or OO2 Digidesign hardware. Pro Tools LE supports 32
tracks of 24 bit/96 Khz audio and 256 MIDI tracks with easy automation
and sample accuracy - it might not be a full Pro Tools system
but it is enough for video editors' audio editing needs. If you
need more then the full Pro Tools TDM product range is completely
compatible - even for further sweetening of the initial audio
mix. Pro Tools LE will play synchronized audio out through Mojo
with video from Xpress Pro. Some would say that Avid have finally
managed to integrate the Digidesign purchase after all these
years!
In the Suite-of-applications game, you need to have the most
complete suite available and right now Avid have the most complete
suite with enough of everything that editors need to create visually
compelling stories.
Avid 3D
Avid 3D is billed
as "3D for the rest of us" and is a purpose built application
from the Softimage division. Built on a drag-and-drop interface
it's designed for the specific needs of video editors: extruded
text and logos through to full scene visualization. Models, textures,
materials and shaders are dropped into 3D scenes. Fortunately
Avid includes a generous library of objects that can be used
as-is or customized, including customized by using video from
Xpress Pro as a texture - or as a background. It includes the
expected range of particle systems, warps, deformations and he
inevitable explosions. Avid 3D's camera view can be output via
Mojo hardware. Preview is in real time with OpenGL hardware acceleration.
Avid 3D is Windows only.
Avid 3D is the first, simplified 3D application designed to open
a lot of 3D functionality without the long learning curve of
traditional 3D applications. Even a brief preview shows the potential
of the drag and drop interface in real world modeling. It isn't
the application to do the creatures for your next Sci-Fi flick
but it's well up to the demands of simple scene preview, 3D graphics
and fly-arounds. It's such a good idea and fills an important
niche in the market, that I'll bet Apple and Adobe are watching
very closely - my bet is that they'll be playing catch-up and
showing or previewing similar 3D programs at NAB 2005.
Avid FX
Based on Boris
RED, Avid
FX adds a wide range of titling and effects right inside
Xpress Pro (or other Avid NLE). Avid FX is a fully featured version
of RED with the same OpenGL acceleration, 1500 customizable effects
templates and more than 110 filters including Wire Removal, Grain
Match and more. In addition to all the RED features, Avid FX
displays output from the Avid FX composite windows to a broadcast
monitor via Mojo in real time.
As the composting "application"
in the Avid package, there is bound to be comparison with Apple's
Motion. While Motion does many things very well, particularly
the real time performance, it does not have the features of AvidFX/RED
- not surprisingly since RED is a very mature version 3, while
Motion is a new Version 1. Motion's strength is its real time;
Avid FX the depth of features, particularly 3D space and 3D extrusions.
Avid DVD by Sonic
Avid DVD was
built by Sonic to Avid's specifications providing tight integration
with Avid's MetaSync and a simple-to-use point-and-click interface
to take the pain out of DVD authoring, as has come to be expected.
Avid DVD assets can be created in any of the Studio applications:
3D buttons and menu animation in Avid 3D, music from Pro Tools
and SonicFire and video assets from Xpress Pro with effects from
Avid FX. Avid DVD is only available for windows.
Avid Xpress Studio Hardware
The Xpress Studio comes with
a Digidesign Mbox for
high quality audio I/O but users can optionally buy the Studio
Complete bundle for the Digi
002 control surface and Mojo DNA output device.
Avid DNxHD
One of Avid's under-told stories at NAB
was the introduction of the DNxHD
codecs. Apple have adopted the native source codec for HD;
Pinnacle an all MPEG-2
HD strategy and Adobe adopted Windows Media for it's rebuild
of Premiere into Premiere Pro. Avid took a different approach
by developing 8 and 10 bit HD codecs optimized for compositing.
Native codecs are optimized for image
acquisition; Windows Media for natural image distribution while
MPEG-2 is now aging technology compared with modern codec design
as well as being optimized for distribution. Now, with HD, there's
enough detail in the image for codecs to not be quite as crucial
as for standard definition but it is still important. The DNxHD
codec approximate the primary HD compressed formats with maximum
data rates in the codecs at 220 and 145 Mbit data rates. The
220 Mbit codec comes in 8 or 10 bit variants. 145 Mbit/second
would be a good match for DVCPRO HD (100 Mbit) or HDCAM (135
Mbit) and 220 Mbit for D5 or HDCAM SR source. For HDCAM SR you'd
want to use the 10 bit version
Avid have placed their DNxHD codecs inside
a standard MXF wrapper
(MXF is a media-included subset of AAF) so that any system that
reads MXF reads DNxHD. The DNxHD codecs don't downsample the
resolution like HDCAM and DVCPRO HD.
User response v share price
and profitability
Apple makes announcements and the crowd
cheers; Adobe release new versions of the flagship products and
users rejoice; Avid announces it's new Studio collection with
innovative codecs, the first in a new class of 3D applications
and transparent integration and get "Lots of HD "me
too" in there" and "a little interesting".
It has to be the "Avid Enigma"
- how a company that has had something like 9 profitable quarters
with a great stock price isn't getting recognition from it's
long term users? There are users who feel that Avid "abdicated"
the individual user to Final Cut Pro but the development of the
Avid Xpress Studio shows that to be far from accurate - the Studio
is clearly targeted at the individual/small studio. The very
position Senior Product Manager Tim Wilson was in just
a few years ago. In fact Tim has been heard to say that Xpress
Studio is what he was looking for when in independent production.
On the other side of the story, DNxHD
runs on the Adrenaline
systems, not Xpress Pro and is quite expensive by comparison
to competitive offerings and Mojo - in the competitive price
range - doesn't have the full range of professional input and
output of competitive offerings. It's definitely a difficult
path for Avid - if they bring down the price of Adrenaline to
compete it devalues the entire product line and Avid, right or
wrong, value their feature set quite highly. While sufficient
users buy the products to give them highly profitable results
and a strong share price, it's very hard to criticize even if
uncompressed HD hardware for use with Final Cut Pro is 1/6th
the price of a similarly equipped Adrenaline - with no dual-link
4:4:4 HD option on any Avid product until next year.
Pinnacle
In all the Avid, Apple and Adobe clutter
is seems like no-one even got to the other letters of the alphabet,
especially down to P! Pinnacle
had a few major releases at NAB, mostly focused around Liquid
HD in a news or station workflow, and Cinéwave
4.6 - the latest released of their Final Cut Pro compatible
hardware.
Although Pinnacle now have a similar
suite of tools - editing, compositing, audio and DVD Authoring
- to Apple, Adobe and Avid, the integration isn't yet as tight
and the focus is most definitely on broadcast and news customers,
not individual customers looking to purchase a single suite of
tools. (Liquid
Edition is comparable to Premiere Pro, Xpress Pro or Final
Cut Pro although each have very desirable features not in the
others!)
Liquid HD
Liquid HD picked up a Broadcast Engineering
Pick Hit aware at NAB with "affordable entry" to HD
editing. Liquid HD provides native support for HDV without recompression
or proxy use, or full bandwidth uncompressed HD. Pinnacles' HD
strategy is entirely built on MPEG-2 files, making it very easy
to work with HDV. Pinnacle do not use all I frame like traditional
MPEG-2 editing formats, but rather a more conventional IBP structure.
Even with long GOP MPEG-2 for HD, Pinnacle achieve remarkable
responsiveness in the interface - not easy considering that each
editable frame has to be derived from many delta (or change-only)
frames in MPEG-2's Predictive and Backwardly predictive structures.
Liquid HD has similar real time performance
to Final Cut Pro HD - 4 layers of HD playback of 720 P 30 footage,
without hardware, and is a $200 software-only upgrade.
Pinnacle provide native support for Panasonic
P2 and XDCAM
Although both are MXF media, Pinnacle is the only company actively
courting both Sony and Panasonic.
Cinéwave 4.6
Hard on the heals of Cinéwave
4.5, announced only slightly more than a month before NAB, Pinnacle
released version Cinéwave
4.6 at NAB. The version 4.6 update is primarily focused around
supporting more HD features from Final Cut Pro 4.5 HD within
Cinéwave, including capture and transcode of popular formats
and frame rates to DVCPRO 100 a.k.a DVCPRO HD. All DVCPRO HD
formats and frame rates are supported with multi-stream real-time
effects and simultaneous output of both HD and SD (assuming the
appropriate BOBs are connected).
Transcoding from any HD source to DVCPRO
HD means that one or two Cinéwave ingestion/output stations
could capture media for any number of software-only Final Cut
Pro seats working in DVCPRO HD within the facility.
Cinéwave 4.6 also supports Panasonic's
VariCam scan rates giving undercrank or overcrank playback
as intended. At 4.6 Cinéwave remains the only hardware
to support real time alpha channel playback and real time support
for multiple frame sizes, frame rates and codecs in the one timeline,
without rendering.
The upgrade is free to Cinéwave
4 customers, and $295 for owners of earlier versions.
Pinnacle's integration strategy is focused toward integration
with broadcast servers and newsroom integration, an area where
they are very strong.
Vegas 5
Sony take a totally different approach
to integrating suites of applications - they build everything
into Vegas!
Vegas has long supported almost any video file on it's timeline
- with multiple formats in a timeline no problem. It exports
to almost any format with a competent encoding engine, has exceptional
real-time capabilities, is resolution independent and authors
DVD in the same package (if Vegas+DVD was purchased). Now that
it is in the hands of a larger company, and positioned within
the broadcast department of Sony rather than the more obscure
Sony Pictures Digital, Vegas is beginning to achieve the groundswell
of support it deserves.
Version 5 announced at NAB adds control
surface automation, network rendering and tighter integration
with the mother-ship's products. Vegas 5 also includes features
usually found in high end compositing applications like: 3D motion
tracking and 2.5 D compositing (2D planes in 3D space, like After
Effects 5 and later); keyframable bezier mask, transition progress
envelopes, 5.1 audio editing, Flash.swf import and a whole host
of DVD authoring related features and new features in DVD
Architect 2, which can also be used as a stand-alone DVD
authoring application.
If you prefer the PC platform, there's
a lot to be liked about Vegas. In fact, on Windows there is serious
competition between Premiere Pro, Vegas, Xpress Pro and Liquid
Edition. There are advanced features in these applications that
Apple's Final Cut Pro customers are missing out on and don't
know it (yet). Strong competition is good and I hope Apple keep
looking over their shoulder at what is happening on the "other"
side of the tracks. Still, power and functionality are only part
of the story and Apple have good news on the usability front,
and, of course, one of the largest user bases.
HD Acquisition
HDV
Sony announced plans to introduce the
HDV format showing a prototype camera that had originally been
previewed in Europe. (See
earlier DV Guys Views of the News). Planned to record 1080i
as a professional solution, which is interesting because the
rhetoric from Sony is that HDV is a consumer/prosumer format,
but seems to be having problems positioning the camera. Earlier
pictures of the prototype shown 2 months ago, had it positioned
in the "professional" products group - DSR, not VX
or PD in product prefix parlance. The NAB official photographs
have no model number or product-line designation visible.
Sony also plan HDV decks (shown as a block-of-wood prototype)
and plan a iLINK (IEEE1394/FireWire) to HD-SDI converter for
the camera. Sony's 3-Chip HDV camcorder is expected to sell for
less than US$5000.
JVC also pre-announced
two new HDV camcorders - on a competitor for the Sony HDV camcorder
- sub $5000, 3-chip - and the other a more professional HDV camera.
(Think DSR 300 compared with PD 150). This new camera will use
2/3 inch CMOS imagers with native resolution of 1920 x 1080 (1080i
) and be capable of shooting 720P and 1080i. Most interestingly,
the new camcorder will be capable of 1080 24P which will reduce
the amount of compression per frame (slightly) in the fixed bandwidth.
The deck record up to 276 minutes of HDV on a full size DV tape
or up to 60 minutes on a miniDV tape. This camcorder, shipping
late 2004, will sell for about $20,000 and be a compromise between
the fully featured HD Camcorders (DVCAM, DVCPRO HD) and the less
robust and featured sub $5000 HDV camcorders. JVC are positioning
this camcorder for newsgathering, documentary and feature work.
Fully featured HD acquisition is certainly
more affordable than ever but is a huge jump over the, as yet
not shipping, 3-Chip HDV camcorder from Sony and JVC (and no
doubt more to come). While no-one will argue that HDCAM or DVCPRO
HD are more professional formats for HD acquisition than HDV
because of the extreme compression on HDV, if it comes to a decision
to shoot HD with heavy compression or shoot Standard Definition,
it's more likely that many, many more people will opt for HDV
despite it's inherent flaws.
The arguments we're hearing now "it's
too compressed", "it's not really a professional format"
et al, echo those we heard just 5-6 years ago with DV 25 formats.
Despite the arguments at that time - all valid - DV25 very quickly
established itself as a "good enough" format for a
very wide range of professional production - even network broadcast
production, particularly when handled by professional shooters.
Even today, though, projects are shot on DVCPRO 50 and Digital
Betacam for all the right reasons - acquisition quality is higher
and that quality is needed for some functions (particularly keying
and compositing).
Of course, there's the "HD myth"
- if it's shot on HD, it must be better than if it's shot on
SD. While in broad terms there's some truth in that, there are
situation where well-shot standard definition may look better
when scaled up to HD after editing, compositing and effects than
a project that started with heavily compressed HD.
The other point that isn't often taken
into account is that compression becomes less of a problem the
higher the resolution of the image - or more accurately, a less
visible problem, the higher the resolution. Even so, the amount
of compression to fit a High Definition from about 880 Mbits/second
down to 25 Mbits/second is rather extreme! However, it should
be kept in mind that HD television broadcasts are capped at 19
Mbits/second in the US ATSC system (assuming the full bandwidth
available is dedicated to one HD stream) and both Windows Media
9 and H.264 are delivering very high quality HD in 5-8 Mbit/second.
These are delivery formats, not intended for editing, but then
again, in the original design, DV was intended as a delivery
and home video format and ended up changing an industry.
Regardless of the practical realities,
HDV will be to the HD world what DV is to the SD world - acquisition
quality that is "good enough" for most purposes. HDV
will, when it gets truly rolling later this year and early into
next year - just wait for NAB 05 - be very, very popular compared
to HDCAM and DVCPRO HD, which is why all editing systems manufacturers
are rushing to support it. Pinnacle supports it now in Liquid
HD, Adobe are supporting it in Premiere, Ulead in their edit
system , naturally Sony support it in their Swiss-army-knife-of
editors Vegas 5 and even Apple announced native support in "a
future revision" of Final Cut Pro after joining the HDV
consortium during NAB 04. (In the meantime, LumiereHD and Heuris
have support for HDV in Final Cut Pro.)
HDCAM/DVCPRO HD
Moving up product line, Sony also announced
the HDW-730S
HDCAM Camcorder. This $48,000 (list) camcorder is a high
resolution 3-CCD unit "designed to make it the HD camcorder
of choice for program producers, while also providing a more
attractive price point into HD" according to Sony. Panasonic's
comparable product at that price point, the AJ-HDC10A DVCPRO
HD is a few thousand dollars cheaper but has only 800 TV Lines
resolution compared to the HDW-730S with 1000. (Panasonic do
have DVCPRO HD models that can be purchased for less.)
Summary
In my virtual NAB we've visited just
five of the thousand plus booths at NAB. There was a lot more
going on than the HD Story for editing. I haven't looked in any
detail at the new hardware for Final Cut Pro from AJA
(Kona 2) and DeckLink;
ventured into Boris
Continuum 3 for AVX and soon After Effects compatible hosts
and Boris RED which I was demonstrating for part of the time.
Nor looked at Sony's XDCAM, Promax's budget-but-powerful single-use
SATA-Max
or Terrablock's SAN solution.
3D application developments and codec news will have to wait
for another article and the whole worlds of lighting and audio
need articles of their own. In fact, acquisition has also been
treated briskly, with only a few select highlights being examined.
I'll have to let others write up the
social aspects of the week. For me, NAB is one of the most fun
times of the year as friends and associates from around the country
and around the world arrive in Las Vegas together. Like the lead
title says: the show is at least one day too long but several
nights short.
Thursday at NAB is semi-jokingly known
as "Exhibitors Day" where the hardworking folk on the
booths get a chance to walk around and talk with other booth-dwellers.
The aisles are quiet compared with early in the week and attendees
have dwindled to comparatively few.
But if there are too many days, there
are too few nights. Days start with breakfast meetings and end
almost when they start 20 hours later with email. There were
times in the post show hours I wanted to be in three places at
once - vendor or user group activities spread across my many
areas of interest.
Needless to say, I got to comparatively
few: the IMUG MediaMotion
Ball on Monday night kept me from the Avid-L get together
the same night; Tuesday night I had to leave Promax's excellent
Digital Media Café early
to get to the formal Avid event blocks away (and the only time
I ventured far from the Stardust and Convention Center area).
Wednesday night would not have been complete without the Final Cut Pro User Group
event, but it was hard to get past the gossiping and news
with friends and associates in the foyer to get to the meeting
inside.
NAB isn't just the most exciting time
of the year for techno geeks like me to drool over the latest
tools (a.k.a toys) it's time to observe industry trends and enjoy
the company of friends. If it were only 3 nights longer and a
couple of days shorter, NAB would be perfect! See you in 2005.
DV Guy Philip
split his NAB time between the Post|Production Conference, demonstrating
for Boris, enjoying the company of friends and trying to see
the show. It took him until the following Sunday to recover.
Philip
Hodgetts is President of Intelligent Assistance,
makers of KILLER Titles, PRACTICAL Color Correction, GREAT visualFX
and other tutorial and training titles for Final Cut Pro and
Boris Products. He's "the software guy" on DV Guys
<dvguys.com> - the
Internet's only radio show for Digital Storytellers. DV Guys
is live 6pm Thursdays Pacific time, or catch the show in the
archives. He's a regular contributor to MacDesign and Digital
Media World magazines and writes regularly for a multiplicity
of websites. He's the principal architect of the Pro Apps Hub
<proapps-hub.com>.
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